It was three years ago on this day that we were the first to detail AMD's open-source strategy. Yep, it's only been three years since AMD became public with pushing out NDA-free GPU documentation and register specifications, open-source code for the xf86-video-ati and Mesa drivers, and employed a small set of developers to contribute towards their […]
Recently we provided the first Linux-based review of the NVIDIA GeForce GTX 460 graphics card. Overall, this Fermi-based graphics card was a great performer for selling around $200 USD and is complemented by great video playback capabilities with VDPAU acceleration and great proprietary driver support. In that review we primarily looked at the OpenGL perform […]
Martin Gräßlin, the KDE developer known for working on KWin and working on advanced features like OpenGL 3.x compositing in KDE 4.7, has written a new blog post in which he details some of the driver issues currently being experienced by some users of the recently released KDE 4.5 desktop... […]
A few days ago Unigine Corp announced OilRush, their first in-house game that's coming from the creators of one of the most advanced multi-platform engines. Unigine developers are also fond of Linux and properly support it with the OilRush game receiving the same level of support and there will be a Linux client on launch-day... […]
While there is Oktoberfest in two weeks, in just a week and a half there is the annual X.Org Developers' Summit. This year's summit for these developers is taking place in Toulouse, France. The event was going to be hosted at a conference room at the University of Toulouse, but due to delays in renovating that room, this X.Org summit has been moved […]